vengeant cascade nerf. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. vengeant cascade nerf

 
We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Furyvengeant cascade nerf  Discussion

AFK trading WILL be added. Farshot + pointblank are extremely meh. Posted by DiabloImmoral on Apr 4, 2023, 7:36:52 PM. Vengeant Cascade is for sure getting a nerf. chain is. vengeant cascade requires a target to return (and exhaustion of normal projectile mechanics--pierce, chain, fork). Might've happened to heatshiver too. lvl up and transition from EA to Siege ballista is rly nice and smooth. Even if you shit out 500 projectiles, only 1 returning projectile can hit the target twice. The Vengeant Cascade Anointment is mandatory, as it simply doubles your Damage. 1. The oil. Tested myself at 160% all the projectile returns but visually they disappear before hitting the target. The power and popularity of Vengeant Cascade has many players wondering how to get it. The build can still definitely work without it and Vengeant Cascade, but obviously not these insane hundreds of millions DPS levels. . Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Ubiquity97 • 5 mo. Vengeant Cascade double hit also still works. Pathfinder. Balance changes coming to Warriors and Field Items. I think instead of the impending nerf to it that projectiles returning should be treated like chance to deal double damage. It doesn't work the same way. Chain + 2 projectiles + Focal point + Gathering winds. Vengeant Cascade ended up being the biggest game changer, effectively doubling your clear and single target damage. 5. If you assume that one does every time, then boom double damage. After the assassin nerf poisons do not get bonus damage from hitting faster. ThisIsWorldOfHurt • 6 mo. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. After the nerf to Vengeant Cascade, Return Projectiles Support was born. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. I guess. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. That would make for a very bad showcase (this is also why GGG new skill showcases usually look pretty underwhelming). considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. Although Spell Cascade Support cannot support Totem, Trap, or Mine skills, it does work with Triggered skills like Cast when Damage Taken Support Cast when Damage Taken Support Support, Spell, Trigger Icon: ! Level: (1-20) Cost & Reservation Multiplier: 250% Cooldown Time: 0. " Instead, it now provides "Returning Projectiles have 150% increased Speed. Most ascendancies have been changed. Siege ballista crucible notable is a nerf and bricks build. Quote this Post. So if you can have 6 lights it'll give back 3. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. So obviously things will be very different. Might not be top tier, but it should still be like B+ tier. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. Path of Exile Wiki editing functions. To Preface, here is my build killing Feared on 150M+ DPS set up. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. . No more 100% more damage from return and no crucible trees. " Instead, it now provides "Returning Projectiles have 150% increased Speed. It also requires pierce so yeah it doesn't work with Kineticism anyway. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. r/pathofexile. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. BTW, I forgot to mention that after the Vengeant Cascade nerf, I re-anointed my amulet to use Longshot (for some standoff possibility if necessary). Looking for a build that utilizes Vengeant Cascade since that looks pretty damn fun right now. 3. To be honest, I didn’t know the specific build I wanted to make before making a new build. 0. Sadism Support causes Ailments inflicted by Supported Skills to deal their damage much faster in exchange for a much shorter duration. Sorry it took a while to update, but with the changes to "Vengeant Cascade", and with no first hand experience with how "Returning Projectiles Support" would work, I didn't know if the build would still be viable or not. 21. You have the following options: 1). Welcome to Vancouver's most active nerf community! As a group we aim to host and promote regular Nerf Wars for all ages in Vancouver BC. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Kentsui. LA (5 proj) + sniper's mark (lvl21, 100+ effct, 10 proj) + barrage support: depends on proj speed and distance and position. Still should be pretty powerful but were losing a support on most builds to get that in + have to level it up im sure to. Roll a diamond flask with crit chance during use and drop the mana flask. Destroying a T15 with a 8-lane Blight ! Lightning Strike with Vengeant Cascade and Ancestral C. This can be built in Flat Lightning for great leveling. Once the enemy gets 20 stacks it pops instantly and that annoint helps you getting to that stack count in half the time. Version Changes 3. Forum Index » Gameplay Help. A bit of investment in AoE ensures all returning projectiles overlap on bosses if you stand close to them. The power and popularity of Vengeant Cascade has many players wondering how to get it. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. That's so awesome to. The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. The primary will return after shooting, pierce you and the cast secondaries behind you. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. 21 it's not working correctly so we think it's a bug because some explosions is far from character. Please don't nerf it ggg. Get exactly ONE pierce on it (say, from a Penetrating Arrow Quiver). It's still a bow build. I guess. Unless I'm missing some mechanic and this is relying on chains. Hello. 70% less on a level one support gem, where that is the only stat that can scale. Vengeant Cascade abuse continues before its gone!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscri. " Instead, it now provides "Returning Projectiles have 150% increased Speed. I think that you could get some nasty wallbouncing action. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). The skill in question requires two golden oils and one amber oil. [last edit] And I guess voidfletcher is basically just a statstick type quiver, the flat extra cold damage is nice. Projectiles no longer return to you, they return to the other side of the screen. Disappointing to hear Vengeant Cascade seems to be useless for this build though. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. Oct 26, 2017 939. Spell Cascade Support can now support Triggered Spells. Additionally, Perfect Crime basically died. Due to pconc nerfs and me never rly liking the skill I switched leveling setup to Toxic Rain. • 16 days ago. I'm curious to see if each blade can hit multiple times, as it wasn't clear in the showcase. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. vengeant cascade is op in the current state. . Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Whether it's the case or not though, you definitely want to run sniper's mark on ice shot, it's by far the best. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. Unique, Amulets. Nemesis 3 WILL return in all of its glory. Vengeant Cascade was carrying a very weak archetype - that's why most people started using bows etc again - because VC actually made it viable for many people. Items. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. Have at least 1 pierce. In today's video, I'll be crafting a mana reservation helmet for my Vengeant Cascade Ele Hit Deadeye build in PoE 3. People who wanted this nerf dont realise that this will drastically decrease the availability of already scarce good timeless jewels. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. All they have to do is un-nerf frostwall. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. Is the skill tree going to be updated for the new league tree? Posted by7:07-9:02 Third Kill - vengeant cascade with Faster Projectiles instead of Vicious Projectiles 1m55s. GGG needs to change its behavior to deem it worth the two golden oils. Lightning Arrow is much worse in PoE 3. 21. Our defenses went up massively, our damage stayed similar to last league (possibly a lot higher if Vengeant Cascade works). Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. Quote this Post " Giuseppe234 wrote: Damn I wish I played this build before vengeant cascade got killed and the temp chains nerf. 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the dps on forward-firing projectile attack builds. Glove slot is very important because my build benefits massively from two annoints - Vengeant Cascade to double single target and Tranquility for a lot of damage and some % ES. Toxic Rain (either selfcast or ballistas) Have good clear good dmg good sustain good tankiness good speed. anointで取れるVengeant Cascadeを使えばprojectile attackは全部帰ってくる パッチノートのprojectile returnについての部分はネイティブの人達も解釈に困ってた 自分もよくわかってないけど、3. In order to get our. Sabo lost a shit ton of support for Seismic. Quote this Post " Alamirion wrote: Hi, I am having some problems with the transition from rain of arrows to TS. 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. 21 made this build double in fun - the new Vengeant Cascade annoint is completely broken and insanely fun. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. Got the oils ready, got a lead sprinkler with the additional str stack node. PSA: new return breaks tornado shot. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Delve Depth 250 Lvl 92 (Vengeant Cascade) Undergound River Lvl 92 (Vengeant Cascade) 100% Delirious Double Beyond Fractured Burial Chambers Bossing 4Way Timeless Domain Lvl 92 Al-Hezmin Lvl 79. The main factors why Venom Gyre is better is better AoE and boss-area coverage and infinit flask charges (precision watcher's eye), which allow you to pick Assassin over PF. Also is shield crush now just bis with the vengeant cascade nerf . Obviously the annoint opportunity cost is a million times lower though. ago. As long as they also dont nerf Pathfinder on top of Vengeant as that might be rough :d. Ice shot state after vengeant cascade nerfs? I really want to start the league with Ice shot, but the vengeant cascade nerf got me worried. Nimis really is a boon specifically. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. ) Currently doesn't work with GMP tho so you're better off just using that (also barrage has a less multiplyer that affects poison while gmp's one doesn't. To be honest, I didn’t know the specific build I wanted to make before making a new build. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. i'll probably just. Steel Champ might make a HUGE comeback!Support me on Patreon for Special Perks Click Show More To Open ⬇⬇⬇Subscribe i guess BOTH nimis and vengeant cascade dead for exploding projectiles. I still can't believe they let it go through like that. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. Vast majority of people playing it are using chain from deadeye. Member. Result. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. Went in blind with Vengeant Cascade on Cobra Lash. The last 2 years have been rough and in the last year in particular we've been getting so much nerf and clawback that it's hard to see where the game is going. Nemesis 3 WILL return in all of its glory. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Its possible that deadeye node that chains on ground hit would fall under the same conditions. It increases your already good clear speed and also provides a. The suffixes on your bow need work (you absolutely need more base crit chance and some more AS would be nice). Posted by yankuch on Apr 4, 2023, 7:09:27 PM. Handy tip for anyone leveling this build: I bought a 6L Replica Quill Rain for 40c and put Caustic Arrow in it. Received a new Vaal Skill in Vaal Lightning Arrow, which is extremely underwhelming. I chose a low damage wand, used an ES mob whose ES I allowed to fully recover before each shot, showed the amount of damage done first without Hydrosphere, and then with it, did each version (with Hydro, and without Hydro) 3. This simple interaction is why pierce is so good for single target for bows (but pierce is not good for. I also decided to move the leveling to PoB so there are new skill sets for leveling and new item set for leveling. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. This is quite a big nerf in my view as this build is still a bit of a glass. In today's video, I. Whoever recommended vengeant cascade, is an MVP. Newb here, dying instantly in T1 maps. First we need to understand how to abuse vengeant cascade in single target setups. One last thing to consider, vengeant cascade will be dead at the end of the league. So how is the return mechanic going to interact with Shattering Steel? I know the general mechanic of pierce, chain and fork is pierce -> fork -> chain. Reply. Vengeant Cascade is absolutely bonkers in 3. you can try kb cf champ also, but generals on juice maps could be rough. Placing the orb right behind the target (don't need to be too precise, the unit size of the orb is generous) will return the fired projectiles and they'll hit the target a second time. Path of Exile Wiki editing functions. Melee's not dead. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. Kinetic Blast Attack, Projectile, AoE Level: (1-20) Cost: (15-16) Mana Attack Damage: (140-155)% of base Effectiveness of Added Damage: (140-155)% AoE Radius: 14 Requires Level 28 Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area. I think Vengeant Cascade will receive a slight nerf but will still be top at the high end. Although it is one of the passive skills on the skill tree, players. This reflected damage deals damage in -a huge. Boom! Doubled hits. ago. At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. Ek ignite ele is amazing with HH. You could already do it with Vengeant cascade, 1 pierce or chain, Tornado asenath's and stay close to the target: 4 hits per arrow fired (tornado, enemy, tornado, ground. In 3. S. -Molten strike now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20 - HYPE again. . 46% of players are using Kaom’s Spirit for Rage Generation for Berserk. Weapon range increases the area of this attack. Maybe deadeye gets the necro/sabo treatment though to open up bow build diversity. I think right now it does nothing for single target damage. 21 we got +2 arrow and Vengeant Cascade. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. I just need confirmation that Vengeant Cascade gets gutted like it deserves. I believe that the arrow portion of ice shot that originaites from sniper's mark will not shotgun but the explosion portion will. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Projectiles no longer return to you, they return to the other side of the screen. Vengeant Cascade nerf halved the DPS of Molten Strike. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it. " Previously the node required you to hit something to proc the return behavior. Claw's not that great, so probably 4~5mil dps assuming 1 hit + 3 proj + 5% shock; also getting bit extra st dps from tornado. That feels bad man. Amount Part Description Meta; 13: The Cataclysm The Cataclysm 13 Level 21 Spell Gem Corrupted The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. It can hit same target twice. Pro's & Con's. But the possibility of Heatshiver nerf - this is scary. BUT results have shown that Sniper's Mark is actually a bad mark for Vengeant Cascade. Don't forget to anoint Vengeant Cascade to make your projectiles return! Ring 1. 884. Tornado can only be hit for 1. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. 22) it is kind of like in Sanctum again. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. They used to be called pizzasticks. Everything else is 3% or lower. Maybe they are finally going to remove the 50% more multiplier on the gem or something, but else leave it alone if we are lucky. 1. 5 seconds before it goes into its second form. • 24 days ago. But has an internal cooldown similar than spectral throw. Only one projectile behavior can be applied each time a projectile hits a target. The Icy Wave is the only attack projectile, so it should work, but not sure you'll get that much use from it as returning projectiles can't hurt the same target twice. In all fairness, Vengeant Cascade 100% needs to be nerfed. Splitting Steel Bug. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Only nerf was vengent cascade and that was just converted into a skill. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. pob [updated from last video]: does vengeant cascade interact with Tornado shot? Do the primary or secondary projectiles return? It used to be the primary projectiles only. TOP 2: Lightning Arrow. Secondary projectiles of TS never returned AFAIK, same for scourge arrow. Between 110-125% proj speed and 0-20 nearby it seems give the best results: more than 30 hits per attack. It seems that people want you to nerf other people's shit, just not their own. Far Shot basically gives you 30% more Damage since the icey blades always travel the maximum distance (147% increased Projectile speed), The mark mastery gives massive Base Crit and the tailwind 4 pointer gives potentially massive mitigation as. Over half of the patch notes are Ruthless exclusive changes. On top o. Im looking for a class build based on my preferences. " It's pretty much dead node without returning projectiles support. It wouldn't be that special by itself, but there are going to be changes to how the returning works. Lightning Arrow Skill Mechanics. If Vengeant Cascade avoids a nerf Lightning Arrow Deadeye with Voll's + Kaom's for Berserk is pretty hard to compete with here, although you might need a Storm Rain Ballista setup to help with single target. and then somehow are able to travel 2x the maximum distance to. 21 Crucible. Will it be as good without Vengeant Cascade? We've got to assume that anointment is getting nuked from orbit. Plus there is zero chance GGG lets that anoint stay in the game, so this is your one chance, lol. Returning Projectiles have 150% increased Speed: Other anointments. 20 is explosions around my character(all explosions will around my character like in video) but 3. It doesn't matter if it's one projectile or. 25s). 2x for vengeant cascade and 3x for curtain call. 17] Scourge Arrow Poison Prolif Pathfinder -. The Kinetic Blast projectile creates explosions not like 3. Without Crucible it gets -500k from total DPS according to Pob. 70% less on a level one support gem, where that is the only stat that can scale. Feel free to discuss mods,. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Spectral Helix Attack, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 110% of base Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% Requires Level 12 Throws a spectral copy of your melee weapon. 20 because 3. 77% Deadeye and 14% Raider. Other things you are missing: At least 5 levels (you are level 90 and this is a very point-intensive build). Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. dps that now has 10 mill dps, and the only non-trash item in that build is a 620 pdps 2h sword (which is also bad). But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Supported Skills now deal 40-31% less Damage (previously 40-21%). Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. This is quite a big nerf in my view as this build is still a bit of a glass. Deadeye can lose the double damage and be fine champ cannot. ninja • 6 mo. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. At this point I would have taken even nerfs. The Kinetic Blast projectile creates explosions not like 3. Pathfinder would make clearing much easier, though either ascendancy would work if spending a fortune on grabbing either the poison prolif or +2 projectile jewels from each other. On top of that, you need to factor in throwing speed penalty for throwing extra mines. + Really good clear speed (because of Master Toxicist poison proliferation and Scourge Arrow coverage) + 200% + increased movement speed. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter. Poison Molten Strike. Each spore pod deals chaos. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Would appreciate advice on build and have some questions about mechanics. Path of Exile Action role-playing game Hack. Founded by Vancouver’s own Cameron and. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. ยูนิค, สร้อย. Hitting twice as fast doubles your damage, same as hit builds. Most oil use follows the natural rarity. DO NOT use Vengeant with Tornado Shot and Caustic Arrow, you. Which is weird nerf to nimis / makes it worse than vengeant cascade. Nerf to 2% life regen on ignite + fire multi from fire mastery was too. 172. Dad and my ride through the mountains in Washington state. 20 is explosions around my character(all explosions will around my character like in video) but 3. Molten Strike is out the picture now because Vengeant Cascade nerf. The Breathstealer pots will probably amazing for Cruicible and Breach. Vengeant Cascade. Small PSA on Vengeant Cascade + Sniper's Mark. Also looks like these supports are on weaker side of things. -temporal chains went from 40% slower expiration of poisons to 25% slower. all in all its still amazing build in 3. This passive synergizes well with the Bow Mastery that increases damage based on projectile speed . After the nerf to Vengeant Cascade, Return Projectiles Support was born. Discussion. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. probably going to do something with vengeant cascade instead. Tested with vengeant cascade in std. 21. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. Result: Vengeant Cascade and barrage support on Power Siphon works. At the same time they are probably going to buff like 5 meta skills . Weapon range increases the area of. I am very happy with the playtesting with this notable in particular. 22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista. I was testing bunch of skills with vengeant. For Champion you can go Splitting Steel - a Terminus Est will probably be enough for white maps, and Perseverance + a way to get to low. View Staff Posts Post Reply. Secondly the projectile from "Cobra Lash" doesn't last forever and can expire before it can return to you, Projectile Speed can help with this. . Also vengeant cascade has been buffed and works very well with lightning arrow. Get +1 Pierce (only. It does seem like between that + the lucky lightning damage mastery that the barrier to it feeling good will be that much higher, but the top end should still be pretty solid. Posted byNot sure if Vengeant Cascade works properly with Spectral Shield Throw. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. Currently my plan is not going for Lightning Coil in 3. I am playing fb trickster with HH atm. Most projectiles with secondary effects. Reply Highwaymantechforcer. Ultimatum WILL be back in maps. zennesu • 7 mo. 1% representation, which is lower than skills like dominating blow. Panopticon is currently 1 amber 2 gold, my guess is it changed with the Vengeant Cascade nerf this league. The second item is Phantasmal Spectral Shield Throw, which is about 4-5 Divine Orbs. Tornado Shot Attack, Projectile, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (100-120)% of base Effectiveness of Added Damage: (100-120)% Requires Level 28 Fires a piercing shot that travels until it reaches the targeted location. Setup is 1 pierce (quiver implicit), basic attack with bow. Only time they do more damage is in mid range. shaunika • 4 mo. "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. It's stupidly broken. People are going crazy about the vengeant cascade nerf but before it LA/TS were god tier build to farm legion so. But I knew for sure the new build had to have the new OP gloves - Tanu Ahi, Vengeant Cascade, the best damage aura in the game - Hatred and Heatshiver, which to my. This has brought my clear to a whole new level. Vengeant Cascade is for sure getting a nerf. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). 20 but couldn’t afford it then try Vengeant Cascade, for the low cost of Golden Golden Amber oil it nearly doubles the. Without Sniper's Mark: projectile pierces and returns. 65. Vengeant Cascade (Ring) Rare Ring - It's imperative to craft the Prefix that reduces the Mana Cost by 7. So its hard to make all the arrows hit the boss. In terms of the tree, since the mastery doesn't give spell damage per int anymore, I changed Arcane Sanctuary to Arcing Blows, with the mastery that gives more crit to enemies. Bow's use is down slightly from 30% to 28% and of course, Vengeant Cascade use has completely disappeared because a. Yeah but that's not needed, if they were to do skill balance change atm it would probably have been 25% nerf on the top used skills, not buffs (most skills objectively don't need numerical buffs, the. Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. . This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. This is a fairly simp. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. The distance you aimed at initially will determine how far back the projectile returns. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Bow builds are still good enough that if you want to play a bow build you still play it even without Vengeance Cascade. 08 May 2023 12:02:27and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. At close range you will lose damage compared to no point blank and point blank and at long range you will lose dps compared to no far shot or far shot. How much projectile speed Frost Blade needed for Vengeant Cascade? Help The pinned comment in this clip said it needs to be 140% for all of the projectiles reliably return. You can just alt+mouse over on tree for any notable to see the recipe.